Organizations

While corporations are organizations, the word as used here refers to non-incorporated entities: independent reporters and content creators, political activists, peoples' groups, environmentalists and other assorted causes or movements that play upon the world stage.

Open Source Communique (OSC)
OSC is a non-profit global blockchain of independent reporters  who provide meager but highly reliable information on developing news stories affecting FirstWorld interests. Their constantly-updated newsblip stream tends to focus on issues of politics and business, power and progress, commercial or otherwise. The blockchain itself is an opensource project maintained by volunteer programmers (and their custom AIs). OSC has a close relationship with a number of first-tier corporations, who finance much of its operation via tax-deductible donations from their established Funds. Some question whether these indirect connections have any effect on the content of OSC's reporting. They're probably right to do so.

RUR (Robots United for Rights)
RUR is a well-funded faction of robots' rights activists – all human – that stages complex public displays of fictional robot abuse to draw attention to their radical cause: the granting of human rights to robots. Much of their budget is divided between these productions and the creation of lavish online video documentaries and robo-sensitive movies. Though still considered a “fringe element” by most and a “cult” by some, lately their popularity has been on the rise as several prominent online celebs have joined their cause.

UbiFree Network
A decentralized media collective comprised of artists and journalists living in the city, the UbiFree Network covers local events and personalities not covered by mainstream news outlets, including stories on radical social struggles and trends, as well as interviews with activists and counterculture creatives.

Virtual Reality Anonymous (VRA)
VRA is a group counseling organization for those with “Virtual Life Syndrome” - people who are unhappily addicted to living artificial lives in computer-generated simulations.